Wytches Brew: Review

I haven’t played through this Wytches Brew by NotSoft Games completely, but I’ve progressed far enough to surmise that this game is awesome.

It’s incredibly addictive.  If you just play the standard “Brew” option, you’ll find plenty of opportunity for improving your score.  This is fun enough, but the even more addicting part of the game is the story mode.  You play as three wytches who are wandering the countryside to find out where the Grey Brothers went.  They help people by brewing different potions.

The game is like Bejeweled in that you move the flowers (jewels) around the board.  The difference is that you can sacrifice some of your “candle wax” (life) and move the flowers farther around on the board, as opposed to only adjacent ones.

You have a cookbook to guide you.  Once you figure out what flowers go in what combination in what order, the game goes from being slightly confusing to seriously addicting.

I’m about a third of the way through the story mode, and I’m loving it.  This game is fun and complex, but simple enough to pick up quickly.

It’s kind of frustrating when the wytches throw more flowers out onto the board and it creates a 3-in-a-row that messes up your recipe!  Frustrating, but you still get points!

Another mechanic that makes the game a little harder is your cauldron at the bottom of the screen.  If you try to fill it up too much, it will overflow and your game will be over!  So, you have to keep your eye on your candles, your cauldron, and the flowers that you’re trying to match up.

How about some screenshots?

Wytches Brew 4

This is the start screen.  If you pick “brew”, you can play the standard matching game with no story and try to rack up as many points as you can.

Wytches Brew 2

This is the screen you get when you pick “quest”.

Wytches Brew 1

A story screen.  The models aren’t anything to be excited about, but this is a puzzle game.  There also don’t seem to be any consequences for messing up in the puzzle play; if people don’t get their potions, they’re disappointed, but not pissed off.

Wytches Brew 3

The game board screen.  This is where all of the gameplay happens.  You can see the flowers on the board.  Each wytch has a section of the board, and if you move the flowers around too much, you have bits of your candles melt.  The cauldron is on the bottom, and that’s where the flowers go when you line up three or more.  If you try to stuff too much into the cauldron, it’ll overflow, ending the game.  If your candles burn down completely, your game will end.  The box to the left of the cauldron is your cookbook.  I don’t have any recipes up on there, but you have to get the flowers in the right order.

See some official screenshots here.

I got the game for free through this offer.  It’s a very solid game, and for free, it’s even more awesome.

I guess I’ll get to a rating.  Overall, I’d say this is a 4/5.  The story mode is interesting enough to keep you going, so that’s a 4/5; the gameplay is addictive, so that’s a 5/5; and the graphics are fine for what you need them for, a 3.5/5.  The models of the wytches and other people are kind of goofy looking and they’re not animated, but for a puzzle game, kick-ass models aren’t really expected.

This is a great game; go out and get it and give it a whirl.  It’s very addictive and free ‘til January.

2 thoughts on “Wytches Brew: Review”

  1. Thanks for the awesome review, Amy!

    “It’s kind of frustrating when the wytches throw more flowers out onto the board and it creates a 3-in-a-row that messes up your recipe! Frustrating, but you still get points!”

    Sometimes there is nothing you can do about this (oh, cruel fate!), but by examining the types of flowers surrounding the areas that will shift if you make a move you can learn to see which moves are more risky than others (ie: if a row that will shift has an identical flower in the same column above and below).

    Also, if you’re lucky, the unintended 3 in a row finishes off the recipe you were working on, which will double it’s score value (“Lucky Chain”).

    And by the way, the Lucky Chain isn’t the only “undocumented” game achievement. There are several to find which are awarded under different play conditions.

    “There also don’t seem to be any consequences for messing up in the puzzle play; if people don’t get their potions, they’re disappointed, but not pissed off.”

    The Wytches have a schedule to keep, so success or fail, they need to move on. Most of the islanders hold them in deep reverence, so even if you fail in brewing the desired potions, they’ll usually try not to be too outwardly angry. Without spoilers, as the story goes on you will find a few people that will be very angry if you fail, and sometimes failure has serious consequences.

    Thanks again for the review and I’m really happy to read that you are enjoying it. I hope it gives you many hours of fun.

    1. Wow, you’re welcome! I didn’t know you’d read my blog.

      I’ve hit the “Lucky Chain” before and was wow-ed that I was able to hit it. Was a great little discovery.

      Thanks for the info about the islanders. I was a little confused that they’d be all “it’s ok, we can’t all make everything all the time”. I was actually pleased that the islanders weren’t pissed off; so many games make it very punitive if you fail and that can make the game a lot less fun.

      I’m looking forward to playing it more. It took away a good two hours yesterday before I wrote this up. I lost track of time! That’s a good game right there. The only others I’ve found to be the same way are the Sims and possibly Diablo 2.


Comments are closed.